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Behind the tracker

More hunts and more ways to find each other

What's changed since July, and what three months of hunting tell us about the community.

Hunters gather around a warm campfire in a mountain camp at dusk.

When I wrote the first post in July, I wanted MH Tracker to help people find someone new to watch or hunt with. That is still the idea. Since then, there are more ways to explore the site, and a much bigger picture of the Monster Hunter community on Twitch.

What's new on the site

The site has a refreshed layout, with clearer navigation between live streams, clips and community health, including on phones.

The new clips page lets you browse recent moments by game, streamer and time period. It's another way to get a feel for a channel, even when the person behind it is offline.

The Community health page makes it easier to compare games, explore audience sizes and find regular smaller channels. Stream tracking has also had fixes, including better handling of restarts and filtering out reruns, to keep the directory focused on live hunts.

Three months of hunting

From July 6 to the morning of October 11, MH Tracker recorded 225,177 completed streams across 44,685 channels, adding up to 664,226 hours of Monster Hunter.

Since July 6: 225,177 completed streams, 44,685 different channels and 664,226 hours streamed. Figures through October 11, 2026.

Those channels include both familiar faces and people appearing in the tracker for the first time. They are not all new streamers, or people online at once.

September was busier

September had 82,341 completed streams, up from 60,818 in August. That's 35% more streams. The number of different channels streaming Monster Hunter rose from about 16,400 to 23,050, an increase of 40%.

Completed streams increased from 60,818 in August to 82,341 in September, up 35%. Different channels increased from 16,406 to 23,050, up 40%. Both comparisons use full calendar months.

That's an encouraging sign of activity. More people were showing up to stream, and there was more hunting to watch. October is still in progress, so it is too early to compare its total with a full month.

Most hunters still have a small audience

A busier scene doesn't automatically mean a bigger audience for everyone. The typical channel still had two viewers, the same as in the first post. Across the period since July 6, about 81% of channels averaged five viewers or fewer, and 8% typically reached ten or more.

About 81 in every 100 channels averaged five viewers or fewer between July 6 and October 11. The typical audience was two viewers in both August and September.

The monthly figures show a small improvement: 9.1% of channels typically reached ten viewers in August, compared with 9.5% in September. So my read is that the scene got busier, while finding a regular audience remained difficult for most hunters.

There is life beyond the biggest game

Wilds accounted for around 64% of completed streams since the first post. But World had roughly 8,500 channels streaming it, and Rise had around 5,750.

Generations Ultimate is a smaller corner worth exploring too. Among its 935 tracked channels, about 13% typically reached ten viewers, compared with around 9% for Wilds. A smaller category can still have people gathering around its regular hunters.

That is what I want MH Tracker to help with. Pick a game you haven't checked in a while, drop into a smaller stream, or join an open lobby. If you find someone you want to come back to, or new friends to hunt with, the site has done something useful.

Figures cover completed Monster Hunter streams recorded by MH Tracker. This update uses production data through October 11, 2026 at 08:16, Sofia time. Monthly comparisons use August and September in full; channel counts can overlap between games.